The Go Programming Language Specification
Language version go1.27 (May 26, 2026)
Introduction
This is the reference manual for the Go programming language. For more information and other documents, see go.dev.
Go is a general-purpose language designed with systems programming in mind. It is strongly typed and garbage-collected and has explicit support for concurrent programming. Programs are constructed from packages, whose properties allow efficient management of dependencies.
The syntax is compact and simple to parse, allowing for easy analysis by automatic tools such as integrated development environments.
Notation
The syntax is specified using a variant of Extended Backus-Naur Form (EBNF):
Syntax = { Production } .
Production = production_name "=" [ Expression ] "." .
Expression = Term { "|" Term } .
Term = Factor { Factor } .
Factor = production_name | token [ "…" token ] | Group | Option | Repetition .
Group = "(" Expression ")" .
Option = "[" Expression "]" .
Repetition = "{" Expression "}" .
Productions are expressions constructed from terms and the following operators, in increasing precedence:
| alternation
() grouping
[] option (0 or 1 times)
{} repetition (0 to n times)
Lowercase production names are used to identify lexical (terminal) tokens.
Non-terminals are in CamelCase. Lexical tokens are enclosed in
double quotes "" or back quotes ``.
The form a … b represents the set of characters from
a through b as alternatives. The horizontal
ellipsis … is also used elsewhere in the spec to informally denote various
enumerations or code snippets that are not further specified. The character …
(as opposed to the three characters ...) is not a token of the Go
language.
A link of the form [Go 1.xx] indicates that a described language feature (or some aspect of it) was changed or added with language version 1.xx and thus requires at minimum that language version to build. For details, see the linked section in the appendix.
Source code representation
Source code is Unicode text encoded in UTF-8. The text is not canonicalized, so a single accented code point is distinct from the same character constructed from combining an accent and a letter; those are treated as two code points. For simplicity, this document will use the unqualified term character to refer to a Unicode code point in the source text.
Each code point is distinct; for instance, uppercase and lowercase letters are different characters.
Implementation restriction: For compatibility with other tools, a compiler may disallow the NUL character (U+0000) in the source text.
Implementation restriction: For compatibility with other tools, a compiler may ignore a UTF-8-encoded byte order mark (U+FEFF) if it is the first Unicode code point in the source text. A byte order mark may be disallowed anywhere else in the source.
Characters
The following terms are used to denote specific Unicode character categories:
newline = /* the Unicode code point U+000A */ . unicode_char = /* an arbitrary Unicode code point except newline */ . unicode_letter = /* a Unicode code point categorized as "Letter" */ . unicode_digit = /* a Unicode code point categorized as "Number, decimal digit" */ .
In The Unicode Standard 8.0, Section 4.5 "General Category" defines a set of character categories. Go treats all characters in any of the Letter categories Lu, Ll, Lt, Lm, or Lo as Unicode letters, and those in the Number category Nd as Unicode digits.
Letters and digits
The underscore character _ (U+005F) is considered a lowercase letter.
letter = unicode_letter | "_" . decimal_digit = "0" … "9" . binary_digit = "0" | "1" . octal_digit = "0" … "7" . hex_digit = "0" … "9" | "A" … "F" | "a" … "f" .
Lexical elements
Comments
Comments serve as program documentation. There are two forms:
-
Line comments start with the character sequence
//and stop at the end of the line. -
General comments start with the character sequence
/*and stop with the first subsequent character sequence*/.
A comment cannot start inside a rune or string literal, or inside a comment. A general comment containing no newlines acts like a space. Any other comment acts like a newline.
Tokens
Tokens form the vocabulary of the Go language. There are four classes: identifiers, keywords, operators and punctuation, and literals. White space, formed from spaces (U+0020), horizontal tabs (U+0009), carriage returns (U+000D), and newlines (U+000A), is ignored except as it separates tokens that would otherwise combine into a single token. Also, a newline or end of file may trigger the insertion of a semicolon. While breaking the input into tokens, the next token is the longest sequence of characters that form a valid token.
Semicolons
The formal syntax uses semicolons ";" as terminators in
a number of productions. Go programs may omit most of these semicolons
using the following two rules:
-
When the input is broken into tokens, a semicolon is automatically inserted
into the token stream immediately after a line's final token if that token is
- an identifier
- an integer, floating-point, imaginary, rune, or string literal
- one of the keywords
break,continue,fallthrough, orreturn - one of the operators and punctuation
++,--,),], or}
-
To allow complex statements to occupy a single line, a semicolon
may be omitted before a closing
")"or"}".
To reflect idiomatic use, code examples in this document elide semicolons using these rules.
Identifiers
Identifiers name program entities such as variables and types. An identifier is a sequence of one or more letters and digits. The first character in an identifier must be a letter.
identifier = letter { letter | unicode_digit } .
a _x9 ThisVariableIsExported αβ
Some identifiers are predeclared.
Keywords
The following keywords are reserved and may not be used as identifiers.
break default func interface select case defer go map struct chan else goto package switch const fallthrough if range type continue for import return var
Operators and punctuation
The following character sequences represent operators (including assignment operators) and punctuation [Go 1.18]:
+ & += &= && == != ( )
- | -= |= || < <= [ ]
* ^ *= ^= <- > >= { }
/ << /= <<= ++ = := , ;
% >> %= >>= -- ! ... . :
&^ &^= ~
Integer literals
An integer literal is a sequence of digits representing an
integer constant.
An optional prefix sets a non-decimal base: 0b or 0B
for binary, 0, 0o, or 0O for octal,
and 0x or 0X for hexadecimal
[Go 1.13].
A single 0 is considered a decimal zero.
In hexadecimal literals, letters a through f
and A through F represent values 10 through 15.
For readability, an underscore character _ may appear after
a base prefix or between successive digits; such underscores do not change
the literal's value.
int_lit = decimal_lit | binary_lit | octal_lit | hex_lit .
decimal_lit = "0" | ( "1" … "9" ) [ [ "_" ] decimal_digits ] .
binary_lit = "0" ( "b" | "B" ) [ "_" ] binary_digits .
octal_lit = "0" [ "o" | "O" ] [ "_" ] octal_digits .
hex_lit = "0" ( "x" | "X" ) [ "_" ] hex_digits .
decimal_digits = decimal_digit { [ "_" ]