This guide shows you how to use Google Mobile Ads Unity Plugin to load and display ads from BIGO Ads SDK using AdMob Mediation, covering bidding integrations. It covers how to add BIGO Ads SDK to an ad unit's mediation configuration and how to integrate the BIGO Ads SDK and adapter into a Unity app.
Supported integrations and ad formats
The AdMob mediation adapter for BIGO Ads SDK has the following capabilities:
| Integration | |
|---|---|
| Bidding | 1 |
| Waterfall | |
| Formats | |
| App Open | |
| Banner | |
| Interstitial | |
| Rewarded | |
| Rewarded Interstitial | |
| Native | |
1 Bidding integration is in closed beta, reach out to your account manager to request access.
Prerequisites
Before you continue, verify the following:
- Latest Google Mobile Ads Unity Plugin version.
- Unity Editor version 2019.4 or later.
- To deploy on Android
- Android API level 23 or later.
- To deploy on iOS
- iOS deployment target of 13.0 or later.
- A working Unity project configured with Google Mobile Ads Unity Plugin. See Get Started for details.
- Set up AdMob Mediation.
Step 1: Set up configurations in BIGO Ads SDK UI
Log in to your BIGO Ads dashboard.
Create an app
Navigate to the Inventory tab and under the Apps and Sites table, select the + Add button.
Fill out the rest of the form and click Submit.
Take note of your Application ID.
Android
iOS
Create an ad slot
Once your application has been reviewed, navigate to the Ad Slots table and select the + Add button.
Select Server Bidding for the Auction Type, fill out the rest of the form and click Submit.
Take note of the Slot ID
Android
iOS
Update your app-ads.txt
Authorized Sellers for Apps app-ads.txt is an IAB Tech Lab initiative that helps ensure your
app ad inventory is only sold through channels you've identified as authorized. To prevent a
significant loss in ad revenue, you'll need to implement an app-ads.txt file.
If you haven't done so already,
set up an app-ads.txt file for your app.
To implement app-ads.txt for BIGO Ads SDK, navigate to the APP-ads.txt
tab from the Dashboard and follow
the instructions located in the tab.
Step 2: Set up BIGO Ads SDK demand in AdMob UI
Configure mediation settings for your ad unit
Android
For instructions, see step 2 in the guide for Android.
iOS
For instructions, see step 2 in the guide for iOS.
Add BIGO TECHNOLOGY PTE LTD to GDPR and US state regulations ad partners list
Follow the steps in European regulations settings and US state regulations settings to add Empathy Technology Pte.Ltd. (BIGO Ads) to the European regulations ad partners list and ** BIGOAds** to the US state regulations ad partners list in the AdMob UI.
Step 3: Import the BIGO Ads SDK and adapter
OpenUPM-CLI
If you have OpenUPM-CLI installed, you can install the Google Mobile Ads BIGO Ads SDK Mediation Plugin for Unity to your project by running the following command from your project's root directory:
openupm add com.google.ads.mobile.mediation.bigoOpenUPM
In your Unity project editor, select Edit > Project Settings > Package Manager to open the Unity Package Manager Settings.
Under the Scoped Registries tab, add OpenUPM as a scoped registry with the following details:
- Name:
OpenUPM - URL:
https://package.openupm.com - Scope(s):
com.google
Then, navigate to Window > Package Manager to open the Unity Package Manager and select My Registries from the drop-down menu.
Select the Google Mobile Ads Bigo Mediation package and click Install.