Page Summary
-
This guide details using Google Mobile Ads SDK with mediation to load and display ads from Meta Audience Network in Unity apps, focusing on bidding integrations.
-
Meta Audience Network supports bidding integrations and various ad formats including Banner, Interstitial, Rewarded, and Rewarded Interstitial.
-
Required components include the latest Google Mobile Ads SDK, Unity 5.6 or higher, and the Google Mobile Ads mediation plugin for Meta Audience Network.
-
Setting up involves configuring Meta Audience Network in their UI, creating a property and ad placements, updating app-ads.txt, and setting up demand in AdMob.
-
Important steps for integration include importing the Meta Audience Network SDK and adapter, implementing privacy settings for GDPR and US state regulations, and testing with enabled test ads.
This guide shows you how to use Google Mobile Ads Unity Plugin to load and display ads from Meta Audience Network using mediation, covering bidding integrations. It covers how to add Meta Audience Network to an ad unit's mediation configuration, and how to integrate the Meta Audience Network and adapter into a Unity app.
Supported integrations and ad formats
The AdMob mediation adapter for Meta Audience Network has the following capabilities: